Illumination Point
Less light - more points!
You play as a blob who really loves cave exploration and collecting treasures, but the only tools our little blob has available are his jump and the flashlight on his helmet.
The light has 5 different settings from very strong, illuminating the whole area, to very weak, illuminating only a small circle surrounding the blob. You can switch between light levels (as long as you have lighters available). Decreasing the light level means the gems you collect give you more points, but it also makes the levels more dangerous! Choose wisely whether you want to turn your light up or down.
Controls:
Move: left, right arrow
Jump: Space (tap briefly for a short jump)
Increase Light: C
Decrease Light: V
Known Bugs:
Dying while jumping messes with the jump animation (if you die while not jumping, it will work again)
Credits;
The font used in-game is Requiem Regular by Chris Hansen on 1001fonts.com (free for commercial use license). Everything else was made by myself.
Status | Released |
Platforms | HTML5 |
Author | HauntedQuest |
Genre | Platformer |
Made with | Unity |
Tags | 2D |
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